Super Dungeon Bros

This is the latest project I have been working on. It is slated to launch on Xbox One, PS4, and Steam mid 2016. I was Animation lead on the project and oversaw all the characters, touching up animations and exporting them into Unity. This is an early trailer/preview for the game and I was the only rigger and animator on the project at that time, therefore I was responsible for all the character rigs and animations seen in this version of the game.

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